Learn how GDevelop and MonoGame differ in their key features, development activity, technology stack and community adoption, so you can decide which of these game development platforms is best for you.
Last 30 days
Last commit
15 hours agoRepository age
12 yearsVersion
v5.6.285Repository
4ian/gdevelop
Last 30 days
Last commit
22 hours agoRepository age
16 yearsVersion
v3.8.6Repository
monogame/monogame
Both GDevelop and MonoGame have their unique strengths and serve similar purposes effectively. Consider your specific needs regarding popularity, growth, activity, technology, maturity and features when making your decision.
GDevelop leads in popularity with 27,952 stars vs 14,562 stars for MonoGame. The 92% higher star count indicates stronger community adoption. In terms of developer contributions, MonoGame has 3,117 forks, indicating strong developer engagement.
GDevelop is growing faster, adding 1,172 stars in the last 30 days (+4.4%) against adding 115 stars for MonoGame (+0.8%). GDevelop is both larger and pulling further ahead.
Both projects show recent activity, with GDevelop last updated 15 hours ago and MonoGame 22 hours ago.
Both tools share common technology foundations, being built with Bash, C, Objective-C, C++. However, they differ in their additional technology choices: GDevelop uses JavaScript, CSS, Typescript, JSX, Python while MonoGame leverages Kotlin, C#, Lua.
MonoGame has been in development longer, starting 16 years ago, compared to GDevelop which began 12 years ago. This 3.3-year head start suggests MonoGame may have more mature features and established processes.
Both tools serve similar use cases in Game Development Platforms.