Learn how GDevelop and MonoGame differ in their key features, development activity, technology stack and community adoption, so you can decide which of these game development platforms is best for you.
Last 30 days
Last commit
21 hours agoRepository age
12 yearsVersion
v5.6.287Repository
4ian/gdevelop
Last 30 days
Last commit
3 days agoRepository age
16 yearsVersion
v3.8.6.1Repository
monogame/monogame
Both GDevelop and MonoGame have their unique strengths and serve similar purposes effectively. Consider your specific needs regarding popularity, growth, activity, technology, maturity and features when making your decision.
GDevelop leads in popularity with 28,797 stars vs 14,632 stars for MonoGame. The 97% higher star count indicates stronger community adoption. In terms of developer contributions, MonoGame has 3,119 forks, indicating strong developer engagement.
GDevelop is growing faster, adding 1,278 stars in the last 30 days (+4.6%) against adding 114 stars for MonoGame (+0.8%). GDevelop is both larger and pulling further ahead.
Both projects show recent activity, with GDevelop last updated 21 hours ago and MonoGame 3 days ago.
Both tools share common technology foundations, being built with Bash, C, Objective-C, C++. However, they differ in their additional technology choices: GDevelop uses JavaScript, CSS, Typescript, JSX, Python while MonoGame leverages Kotlin, C#, Lua.
MonoGame has been in development longer, starting 16 years ago, compared to GDevelop which began 12 years ago. This 3.3-year head start suggests MonoGame may have more mature features and established processes.
Both tools serve similar use cases in Game Development Platforms.