Learn how GDevelop and Godot differ in their key features, development activity, technology stack and community adoption, so you can decide which of these game development platforms is best for you.
Last 30 days
Last commit
15 hours agoRepository age
12 yearsVersion
v5.6.285Repository
4ian/gdevelop
Last 30 days
Last commit
16 hours agoRepository age
13 yearsVersion
4.7.2License
MITRepository
godotengine/godot
Both GDevelop and Godot have their unique strengths and serve similar purposes effectively. Consider your specific needs regarding popularity, growth, activity, technology, maturity, licensing and features when making your decision.
Godot significantly outpaces GDevelop in community adoption with 118,965 stars compared to 27,952 stars on GitHub. This 4.3x difference suggests Godot has a much larger and more active community. In terms of developer contributions, Godot has 27,173 forks, indicating strong developer engagement.
GDevelop is growing faster, adding 1,172 stars in the last 30 days (+4.4%) against adding 1,306 stars for Godot (+1.1%). GDevelop is the smaller project of the two, so it is closing the gap rather than extending a lead.
Both projects show recent activity, with GDevelop last updated 15 hours ago and Godot 16 hours ago.
Both tools share common technology foundations, being built with JavaScript, Bash, Python, C, Objective-C, C++. However, they differ in their additional technology choices: GDevelop uses CSS, Typescript, JSX while Godot leverages Java, Kotlin, MATLAB, C#, GLSL.
Both projects started around the same time, with GDevelop beginning 12 years ago and Godot 13 years ago.
Godot is licensed under MIT, while GDevelop's license terms are not publicly specified.
Both tools serve similar use cases in Game Development Platforms.